xcaelnocturne’s wheatley- was working on the long wheatley ask, and then in class doodled these in a couple minutes cause nothin to do
ive been a lil stressed lately so doodled wheats ye
Because attempting to animate in the purgatory that is a midway between Sai and Photoshop is akin to sawing off your dick with a nail file, I got around to this last week.
The goal is to allow for viewing of wip animations being made in Sai without having to load the project into Photoshop, Flash, or whatever your external timeline of choice is. Essentially, you export each frame as a .png into a folder and then just overwrite them in the same way when you want to update a frame.
On load it defaults to whatever directory it’s sitting in, but if you want to keep it somewhere else you can select the folder source post-load.
Images are loaded alphabetically, so all of these are valid:
- a.png, b.png, c.png
- 1.png, 2.png, 3.png
- Frame1.png, Frame2.png, Frame3.png.
It runs off .png files because I don’t see why you’d use any other format in 2014. If anyone desperately wants .jpeg support or something I can add a toggle though.
Image locations are loaded fresh upon each iteration and held within the program so you can add, update and remove frames without stopping it if you want to. This means you can leave it open on a second monitor and have a looping preview without leaving Sai.
Shit runs on .net 4.5 since C# is cakewalk for stuff like this.
surk3's chara Zen on left and my wheatley design on right, doing a test from a coop we did :> orange gel everywhereee (in that room) :D
perspective is weird but just know that panel with the purple is only slightly lower than the one where surk’s chara is on, not the same floor that wattley is on
had to sprint far to get two different buttons each- on a timer @@i need to do more draws ahhh so many wheatley asks to do but school too and other thingsoh and :iconsurk3: drew my OC S here just to say: http://surk3.deviantart.com/art/Ssss-436616016 <3
Quick doodle of a while in class ya